Showing posts with label arcades. Show all posts
Showing posts with label arcades. Show all posts

Saturday, 15 November 2014

Every Day is Play. The Celebration of the Video Game - Review

This isn't just a book about gaming...it's a life story


When Matt Keynon set upon a journey of the discovery of gaming - he didn't realise at the beginning it would take him through so many adventures to get to his end goal - a somewhat similar experience to a video game.

Every day is play: The celebration of the Video Game is one of the greatest books we've ever read and reviewed. Let's just get that out there first of all. And we'll tell you why...

This bible of gaming is about Matt's dedication to the spirit of gaming - its art and design and the play and fun associated with what is a passion and obsession for many gamers - including ourselves here at GamesYouLoved. This isn't just a 'hobby'  - it's a way of life.

We did know a little bit about Matt and his homage to gaming previously - having seen some of the Mega Drive Exploded Series and graphic gaming art imagery released a few years back. 


But his story goes back even further than this. In fact it starts when Matt was just 6, having inherited his Uncle's Atari MVS and a batch of games. This initial spark set him on a path of play, discovery and investigation. His intro piece to this in the book describes it beautifully (no spoilers further!).

And this book is a result of his hard work..from the time in 2005 when the idea of producing a book first came to Matt - to now, when we can all enjoy the fruits of his labour.  
With Nolan Bushnell the founding father of Atari and video games writing the foreword - this could only get better. And it does. Visually stunning artwork and design stretches from cover to cover and we love the mix of and variety entries, which for us sums up gaming over the years. It has no limits - to our imagination as gamers and the people who make and develop video games.


From Mario to Sonic, Pac Man to Space Invaders, all the popular characters are here. But even they are not just in typical form as you often see in popular media. Artists, publishers and game developers re-enact these gaming characters in different forms in captivating artwork. You will be surprised, engaged and interrupted (in a good way) with every page turn. And this is no comic or lightweight read. Weighing in at over 300 pages this is heavyweight in every sense of the word. And the print and finishing quality...Well - judge for yourself from these pictures. Anyone into having quality books on their gaming shelf will appreciate what we have here.

In terms of specific content - there are many many entries and contributors to the project. Including Darren Wall's Rom Alerts - showing off the 16-BIT work in 2005 to the Sensible Software book just recently. Edge Magazine has an array of interesting cover artworks that hit you from the beginning too.



Art is a key factor and the likes of Atomike Studio use Mario to great effect, as well as some impressive console art. 

We could go on. 


The imagery here should do the talking. And over the next few weeks we will be releasing more on our Instagram and social channels on Facebook and Twitter.



Finally lets not forget - this book could not have been made without you...the community. As a Kickstarter success this project was successfully delivered by Matt with his massive effort, skill, dedication and determination - and you believed in him.  

Well done - you have a fantastic book to show for it!

Get yours here:

www.fangamer.com

Matt's links:

www.gamepaused.net

@matthewdkenyon

Monday, 13 October 2014

GamesYouLoved at Play Expo 2014 - day two

Day two update - www.playexpo.net 
Manchester - 12th October 2014



The second day of Play Expo brought more of that old-school goodness with a modern twist, more costumed shenanigans and Retro game competitions with both prizes and pride at stake.

Sunday morning at Play Expo went a lot more smoothly without car worries to hold us back. The Games You Loved team got through the doors as early as possible, quickly unveiled our stand and hit the arcades for some cheeky games before the doors opened

I greatly appreciated the chance to try Smash TV and Tatsujin – two games I’d only heard of and would never usually get the chance to play, let alone see them in an arcade cabinet where they belong. As a younger generation gamer myself, experiencing all the 80s arcade machines in all their glory was a real privilege. The only thing I’d seen like it was Funspot, the American arcade featured in the movie King of Kong so it was a bit like standing on hallowed ground.

Forgive me for being a bit biased towards shoot’em ups but I have an unhealthy love for the genre, so here we go. I was able to play a real Galaga machine for the first time ever! Seeing the solid foundation behind the games I love was very cool, Galaga has definitely aged well which is probably why the series continues to this day. The same awe from playing on a real machine hit me when I tried Sinistar as well, it’s amazing to see how an old arcade game can be as intense an experience as Sinistar is.

Hanging out beside my beloved Progear cab while waiting for a turn gave me a chance to take in the friendly atmosphere of Play Expo. Shared passion makes for easy conversation and after a couple of attempts at my mission from yesterday I finally cleared the game on a single credit, and people who’d seen my efforts were quick to approach afterwards, have a chat and ask for advice about the game.

Day 2 brought out my competitive streak, even if that meant losing to Chris from the GYL team at Kung Fu Master, something I’m sure he’ll remind me of forever!


Alongside all this was a massive walkabout with Chris and a few of the other GYL team and some cool chaps in the community. When it came to arcades from Star Wars to Outrun you could pretty much take your pick.

I spent some time challenging people at Street Fighter games on the SNES, you have to respect the amount of time and energy these guys ‘n’ gals put into learning their fighting games, some of these brawlers were seriously good. I entered 8bit Planet’s Smash Bros Melee tourney despite being a pretty average player myself. 

Just watching the physical act of pressing buttons quickly was impressive enough; the better players’ hands were just a blur of movement and the game was being played so fast that a non-initiate probably couldn’t tell what was going on. As for myself I had the rare pleasure of actually winning a couple of matches before being knocked out of the third round in some really close games. One of my opponents was so good at mind reading he could tell everything I was going to do before even I knew, impressive stuff all round.

Some more exploration led me to a new indie game for Xbox 360 and PC called Tiny Keep, which invited me to begin my ‘tiny escape’. It’s a roguelike dungeon crawler with a charmingly cartoonish visual style that doesn’t detract from the game’s dungeon setting. You progress through randomly generated floors, hacking your way through enemies or leading them into traps. Once I figured out how to control my character I found it very fun, the random element is intended to keep players coming back for a varied adventure while each level has its own distinctive theme and boss.  My escape was cut short however when I ignored warnings to leave an ominous skull totem alone, disturbed it and was mowed down by a sudden ambush of skeleton warriors. As a gamer it’s hard to avoid interacting with any given object, but I definitely learnt my lesson.

Finally I tried out a retro arcade classic born anew on the Occulus Rift: Tempest! This was my first time trying the Occulus Rift for any type of game, so allow me to state the obvious; that it’s pretty damn cool. I won’t overdo it though. Even with the frantic shooter action of Tempest and its constant explosion of trippy colours, I wasn’t freaking out or having problems with my eyes afterwards like some testers have claimed. Somehow even in this crazy cyberspace disco, being totally immersed and having full use of my peripheral vision just felt natural. After trying Tempest I do wonder how I’d be affected by an Occulus Rift game that makes use of visual realism.


By Ben Cataldo
GamesYouLoved


Wednesday, 8 October 2014

JXD The Android Gaming Tablet

 

In this day and age we are all for collecting all the classic games and playing them on the original consoles with the original controllers.  That is the best way to play retro games, the nostalgia is there with the feel and the touch of the machines.

Pushing in a cartridge into the slot on the Sega Master System, pressing the power button on your Nintendo NES console or even pumping coins into an original arcade cab.  These are all the things we remember of gaming as kids and still love to do, but in the present day this is not always possible for everyone and we like to preserve our machines and games of old and keep them in good condition plus access a range of games at any one time.

But wait........our delivery from Funstock.co.uk landed. So without delay we opened it up to see an Android tablet ..." But wait ........this had analogue joysticks and a D-pad!  We now had in our hands the JXD S7800b !




So this is an Android tablet built for retrogames....we are quite impressed!  The console holds well in your hands and is light too.weighing only 500g! Your thumbs lay ontop of the joysticks just right and still leaves your fingers to be hitting the L1 and R1 buttons curved into the corners of the console!  The tablet has all the buttons you'd expect from modern handhelds and they are all positioned correctly which will suit most games and gamers!

It has Android OS so this tablet is easy to navigate with the D-Pad or even the touch screen (yes touch screen!!) The Google Play store app is supported so you can download your Gmail or any other Android apps that take your fancy, even the retro games which are available are easy to access.  So this being just like your Android  phone (without calls) you can also surf the internet with pure ease using WIFI

No beating around the bush, this is a very fancy multi emulator in a branded tablet - but JXD have done this very well.  As we all know downloading ROMS can be annoying but the JXD makes this simple.  The console comes pre-loaded with a cloud app that puts your games into genres and categories for you.  All you have to do is simply choose your game and press download! Its that easy.  The 8GB of storage gives you tons of space for games and if you want more for movies or such there is a memory card slot too. The JXD is pre set to play Megadrive, SNES, Famicom, Gameboy, DS,GBA, MAME, PS1, N64, Arcade and  better still the DREAMCAST!!! 

Of course you can download more emu's for other consoles and formats (if you know how to do that sort of thing) and we are told the JXD also supports Speccy, Amiga, 32x and Atari Jaguar!!



One of the best features of the JXD is the screen it comes in at a massive 7" and is bright, responsive and colourful which makes the games llok great! If you wish to have more definition you can plug this badboy into your HDMI on your TV and go Large!!!  The speakers sit either side of the console giving you good stereo sound.  There is a 2.0 megapixel camera on the back and also one on the front if you want to take selfies, there is also an excellent Key Mapping feature if you download Android games that use touch screen controls, but you do have the option to use these on all games....we don't!



Battery life is good, we have been playing Crazy Taxi most of the day and with its 5000mah battery you can play for quite a while!   There is not much else to say about the JXD you just haver to play it for yourself to experience it.  This is a great retro meets modern gaming console with added emu's to get you started. There are even a few bundled games on there to get you going!

Like any emulation system -it plays emulated games, this means sadly that not all games play perfectly or have sound, but this you'll experience across a number of systems anyway. The majority of roms across a range of systems worked. Some didn't so we moved onto the next game - easy.

Watch the Official Trailer below or visit Funstock.co.uk to snap up your console (don't forget to use the code GYL at checkout for 5% off!!!)




Friday, 19 September 2014

A 1980s childhood brought to life - A book review

GamesYouLoved synopsis: 
Diary of an 80s Computer Geek
By Steven J Howlett 
As a child growing up in the 80s you would have seen dramatic changes occuring in technology along with music, movies, toys and fashion.  

In the Diary of an 80s Computer geek, Steven J Howlett brings this to life through the eyes of a child and the world around him changing before him. 

The wonderment of change and a life dedicated to computers started early for our protagonist. From the longing for the simple ZX81 in 80s Britain, where the individual had a chance make something from new if they really wanted. To the idea that this could even be a job or career.  Could this 'hobby' of computers and gaming become something more?



From the playground where cassettes could be bought and sold on the black market, to programming line after line of code to create simple games Stephen was on a journey that no other generation had encountered. 

This diary takes you through the 1980s with how Steven dabbles in ventures which from a simple hobby using the ZX81 becomes more to him as the years go by. 

We won't spoil the overall plot and detail, but some of the highlights of the story are as follows:

- upgradings of one machine to the next and what this meant at the time!
- computers at school and the games you loved and played
- computer magazines and how we trusted and cared for them
- the evolution of computers from 8-bit to 16-bit, and the high and lows of this

In summary when reading this book - cast your own mind back and think about computers and video games in the 1980s - what kind of memories does it conjure up? 

It might be quite different depending where you are in the world but nevertheless it was a time of great innovation and ground breaking products.  There was also an air of mystery around gaming and computer companies in the very early 80s - with no internet we relied on magazines, newspapers and limited TV channels to serve up information and in some countries (including the UK!) it came much later than 
others such as the USA and Japan. 

Whatever memories you had - the Diary of an 80s Computer Geek is sure to unlock some happy thoughts and will having you looking on ebay or googliing after reading it!

Diary of an 80s Gomputer Geek is available in print format & digital format here:
http://www.amazon.co.uk/Diary-80s-Computer-Geek-Computers-ebook/dp/B00JYGGCTO
http://www.amazon.com/Diary-80s-Computer-Geek-Computers-ebook/dp/B00JYGGCTO

You can also follow it's author Stephen on Twitter here: @sj_howlett  

Friday, 5 September 2014

Commodore 64: a visual Commpendium – A Review by GYL


For those growing up in the early 80s in the UK the Commodore 64 was a monster of a computer in so many ways. Sure we owned a ZX Speccy and even an Amstrad CPC 464 - but this was an American Dream machine. 


From the look of the computer to the amazing array of games and fun they gave us - this was the closest we could get to the arcade.

So when Sam Dyer – he of Commodore addict and Retro Asylum key member, announced his Commodore 64 Book Kickstarter - we were pretty excited to say the least.  

After result of a very Kickstarter successful campaign we had the final printed version in our hands and what a great feeling this was to see this come to life. Over the last few days we have poured over this respectful and entertaining tribute to the C64.  

From amazing graphics used in the artwork,  the games chosen of which there are many - to the mini-review write ups. This is a C64 fans dream.  

In terms of coffee table luxury books on the art and the subject - there isn’t anything like this out there of this quality and it's great to hear there is a next book on the Amiga too to follow up for another Kickstarter beginning on 13/10/14.

For more info on this Amiga book go to:
 www.bitmapbooks.co.uk 




Some of our favourite spreads in the book (as well as the GYL spread of IK+) entries are as follows: 

  Activision's Ghostbusters – which has the commentary of  the game written by its creator David Crane  

  Wizball – which is a crazy and fun game with cool graphics in the entry described by Jon Hare of Sensible Software  

Alongside the pixel art on many gaming spreads is original artwork by Oliver Frey provided by Games industry Legend, Roger Kean of Newsfield Publications and Zzap!64. This all adds to the quality and endorsement of industry games people who still really care about the Commodore 64 and its legacy.


Finally its worth mentioning the quality of print and finishing on this job. Sam is clearly  graphic designer who cares about the final detail of colour repro, the paper stock and quality binding of this job. It even uses spot UV varnish both on the cover and dust cover to great effect. 

This is something to love and be proud of.

Friday, 4 July 2014

Grandmother buys old building in Japan, finds 55 classic arcade cabinets

Grandmother buys old building in Japan, finds 55 classic arcade cabinets

If you wanted to experience arcade games any time over the last forty years then you had to visit the Far East!. The game centers are still there lit up with neon lights all very attractive and Blade Runner like! But you have to go back 20 years to see them at their prime. Now one very lucky arcade fan is experiencing just that right now due to a surprise purchase by his girlfriend’s grandmother.
The grandmother agreed to purchase an old building in Chiba, which is just outside of Tokyo. When they arrived to check out their  building they found out that the first two floors used to be a game center in the 1980's!!. Whoever ran the arcade back then left all the cabs behind when it closed, and it is full of classic and now highly sort after games!
In total there are 55 arcade cabinets, most of which are the upright Aero Cities cabs, but it’s the game boards that they contain that’s the most exciting discovery. The list of game includes the following:
  • Columns
  • Donkey Kong
  • Galaxian
  • Magical Tetris Challenge
  • Metal Slug X
  • Pengo
  • Raiden 2
  • Super Puzzle Fighters 2 X
  • Street Fighter 2 Championship Edition
  • Street Fighter Alpha 2 (Zero 2)
  • Street Fighter EX 2
There’s sure to be more games discovered as not all of the cabinets are in working order, with monitor damage being the main fault but whatever they find, this lucky gamer has just cashed in his extra credit!!

Tuesday, 27 May 2014

Joypad...... The Super Warehouse Party!!!

Fancy a night off gaming , music and booze!  Then the Joypad Super warehouse Party 2 is probably the best night out you will have in a long time!  Based in Bethnal green in an old Pickle Factory,  two retrogamers (and also guys behind the party), Matt Farthing and George Swain bring you JOYPAD!

We spoke to Matt and he told us more about this event, and  with only a week to go until the big day he is getting very excited!






 What is JOYPAD WAREHOUSE PARTY 2?

SUPER WAREHOUSE GAMING PARTY 2!” is quite possibly the best time you can have with your clothes on. We’ve taken over a disused pickle factory in East London and turned it into a haven for lovers of retro/indie games, gaming culture and booze. We have 400+ original carts across NES, SNES, Megadrive, Mega CD, Saturn, N64 and a host of Indie devs showing off their work. Chiptune badass “Steve” will be playing a live set and My Panda Shall Fly and the Super Scratch Bros will be DJing throughout the evening. All whilst our lovely bar ladies serve up liquid refreshment!

What inspired you to start the event?

The gaming scene has exploded in recent years. It’s time for indie and retro game enthusiasts to shrug off the outdated label of ‘geeks’ and show that they can party as hard as the rest of the Saturday night crowd. I personally challenge anyone to play Bomberman with 7 like-minded ’strangers', beer in hand, chip tune blaring in the background, all whilst being cheered on by a baying crowd to not have the time of their life.


What sets you apart from other events?

 We marry together Indie and Retro. Many modern indie games are heavily inspired by the classics - but the two rarely meet! The party atmosphere is electric and you are surrounded by like-minded people. We also focus a lot on presentation; a Joypad SUPER WAREHOUSE GAMING PARTY is a pretty damn cool place to be.


Do you own all the games you feature?

We do indeed - we’ve both been collecting games our whole lives.


In your opinion, which era of video gaming was the greatest?

I personally adore the 16 bit era. The aesthetics of the time, both in terms of graphics and audio, has aged extremely well. It was a time when creativity and originality reigned supreme!


There seems to be a big musical influence in your event , how did that come around?

I am actually a musician by trade. So for me the combination of my two favourite things in the world comes pretty naturally!

What is your favourite console/computer?

It would be a tossup between the SNES and the Atari ST. I’m going to have to go with the SNES though... As I mentioned earlier - it just has the most fantastic design across the board. The sounds, graphics, even the console itself are all just beautiful! I also feel that some of the most unique titles in gaming came out on that console. I’ll always have a soft-spot for it.



What are your plans for the event going forward?

We’re planning on running SUPER WAREHOUSE GAMING PARTIES monthly - in interesting venues across London. We want to grow it in size in scope, maybe even branch out into some specialist events involving heavier focus on particular families of consoles or music. I also love the idea of running an all-nighter at some point (could get very messy!) Eventually, though, we will be opening our very own space - “Joypad". Then the SUPER WAREHOUSE GAMING PARTIES will have a permanent home.

Where can people get tickets to the event?