Showing posts with label childhood. Show all posts
Showing posts with label childhood. Show all posts

Monday, 13 October 2014

GamesYouLoved at Play Expo 2014 - day two

Day two update - www.playexpo.net 
Manchester - 12th October 2014



The second day of Play Expo brought more of that old-school goodness with a modern twist, more costumed shenanigans and Retro game competitions with both prizes and pride at stake.

Sunday morning at Play Expo went a lot more smoothly without car worries to hold us back. The Games You Loved team got through the doors as early as possible, quickly unveiled our stand and hit the arcades for some cheeky games before the doors opened

I greatly appreciated the chance to try Smash TV and Tatsujin – two games I’d only heard of and would never usually get the chance to play, let alone see them in an arcade cabinet where they belong. As a younger generation gamer myself, experiencing all the 80s arcade machines in all their glory was a real privilege. The only thing I’d seen like it was Funspot, the American arcade featured in the movie King of Kong so it was a bit like standing on hallowed ground.

Forgive me for being a bit biased towards shoot’em ups but I have an unhealthy love for the genre, so here we go. I was able to play a real Galaga machine for the first time ever! Seeing the solid foundation behind the games I love was very cool, Galaga has definitely aged well which is probably why the series continues to this day. The same awe from playing on a real machine hit me when I tried Sinistar as well, it’s amazing to see how an old arcade game can be as intense an experience as Sinistar is.

Hanging out beside my beloved Progear cab while waiting for a turn gave me a chance to take in the friendly atmosphere of Play Expo. Shared passion makes for easy conversation and after a couple of attempts at my mission from yesterday I finally cleared the game on a single credit, and people who’d seen my efforts were quick to approach afterwards, have a chat and ask for advice about the game.

Day 2 brought out my competitive streak, even if that meant losing to Chris from the GYL team at Kung Fu Master, something I’m sure he’ll remind me of forever!


Alongside all this was a massive walkabout with Chris and a few of the other GYL team and some cool chaps in the community. When it came to arcades from Star Wars to Outrun you could pretty much take your pick.

I spent some time challenging people at Street Fighter games on the SNES, you have to respect the amount of time and energy these guys ‘n’ gals put into learning their fighting games, some of these brawlers were seriously good. I entered 8bit Planet’s Smash Bros Melee tourney despite being a pretty average player myself. 

Just watching the physical act of pressing buttons quickly was impressive enough; the better players’ hands were just a blur of movement and the game was being played so fast that a non-initiate probably couldn’t tell what was going on. As for myself I had the rare pleasure of actually winning a couple of matches before being knocked out of the third round in some really close games. One of my opponents was so good at mind reading he could tell everything I was going to do before even I knew, impressive stuff all round.

Some more exploration led me to a new indie game for Xbox 360 and PC called Tiny Keep, which invited me to begin my ‘tiny escape’. It’s a roguelike dungeon crawler with a charmingly cartoonish visual style that doesn’t detract from the game’s dungeon setting. You progress through randomly generated floors, hacking your way through enemies or leading them into traps. Once I figured out how to control my character I found it very fun, the random element is intended to keep players coming back for a varied adventure while each level has its own distinctive theme and boss.  My escape was cut short however when I ignored warnings to leave an ominous skull totem alone, disturbed it and was mowed down by a sudden ambush of skeleton warriors. As a gamer it’s hard to avoid interacting with any given object, but I definitely learnt my lesson.

Finally I tried out a retro arcade classic born anew on the Occulus Rift: Tempest! This was my first time trying the Occulus Rift for any type of game, so allow me to state the obvious; that it’s pretty damn cool. I won’t overdo it though. Even with the frantic shooter action of Tempest and its constant explosion of trippy colours, I wasn’t freaking out or having problems with my eyes afterwards like some testers have claimed. Somehow even in this crazy cyberspace disco, being totally immersed and having full use of my peripheral vision just felt natural. After trying Tempest I do wonder how I’d be affected by an Occulus Rift game that makes use of visual realism.


By Ben Cataldo
GamesYouLoved


Saturday, 4 October 2014

ET - is it really the worst game?

Worst Game Ever? 
ET The Extra Terrestrial - 1983


If reports are to be believed the worst game ever is ET for the Atari 2600 and it holds the unwanted accolade of potentially causing the collapse of the video game industry in the early eighties. 

Rumours rumbled around for years that thousands of copies of this game were buried in a New Mexico desert with many thinking that was just an urban myth until earlier this year when the site was found and the games excavated....but one of those games found its way to Sussex!!!! 

Your favourite GYL guest reviewers Hedger & Preece have decided to take one for the GYL team and set about the task of seeing just how bad this game really is.

A flick of the power switch takes us straight to the loading, title and intro screen (all cunningly disguised as the same screen with a rendition of the ET theme tune playing sweetly in the background or is that bleeping sweetly? 

In terms of the gameplay I think this game can be best summed up by the word 'toilet' (one that doesn't appear to flush). You have about 5 different screens that appear one after the other, in an unending cycle, as you (playing as the eponymous ET) are chased by an FBI agent, a scientist and Elliott. I think the idea is to collect parts of a spaceship whilst trying to avoid some holes in the ground (yes... I remember that bit in the movie too). I say 'I think', as what appeared to happen, at length, was I'd get picked up by one of these other characters and get taken to a screen that looked like a cross between the Acropolis and a small housing estate. 

Needless to say this game drew a semi-permanent, confused frown from within me as I tried to work out what the hell was going on. Even now, reflecting upon it with the clarity that a cup of tea and a Jaffa Cake bring, I still am at a loss. Still at least I can now say that I have experienced a part of gaming folklore – just quite possibly the worst part of it...






For me the rating for the game are : 

Sound 2 – Only the fact that the title screen had a tune that resembled the ET theme saved this from a 1 

Graphics 2 – ET's head movement is about the only impressive thing 

Playability 1 – You really won't want to play this a second time – even if you know what to do.
Overall 2 – But if I were you I'd score yourself a 1 for a) actually reading a review of the Worst Game Ever™ and b) reading it to the end! 

Reviewed by Dean Hedger and Jon Preece


Friday, 19 September 2014

A 1980s childhood brought to life - A book review

GamesYouLoved synopsis: 
Diary of an 80s Computer Geek
By Steven J Howlett 
As a child growing up in the 80s you would have seen dramatic changes occuring in technology along with music, movies, toys and fashion.  

In the Diary of an 80s Computer geek, Steven J Howlett brings this to life through the eyes of a child and the world around him changing before him. 

The wonderment of change and a life dedicated to computers started early for our protagonist. From the longing for the simple ZX81 in 80s Britain, where the individual had a chance make something from new if they really wanted. To the idea that this could even be a job or career.  Could this 'hobby' of computers and gaming become something more?



From the playground where cassettes could be bought and sold on the black market, to programming line after line of code to create simple games Stephen was on a journey that no other generation had encountered. 

This diary takes you through the 1980s with how Steven dabbles in ventures which from a simple hobby using the ZX81 becomes more to him as the years go by. 

We won't spoil the overall plot and detail, but some of the highlights of the story are as follows:

- upgradings of one machine to the next and what this meant at the time!
- computers at school and the games you loved and played
- computer magazines and how we trusted and cared for them
- the evolution of computers from 8-bit to 16-bit, and the high and lows of this

In summary when reading this book - cast your own mind back and think about computers and video games in the 1980s - what kind of memories does it conjure up? 

It might be quite different depending where you are in the world but nevertheless it was a time of great innovation and ground breaking products.  There was also an air of mystery around gaming and computer companies in the very early 80s - with no internet we relied on magazines, newspapers and limited TV channels to serve up information and in some countries (including the UK!) it came much later than 
others such as the USA and Japan. 

Whatever memories you had - the Diary of an 80s Computer Geek is sure to unlock some happy thoughts and will having you looking on ebay or googliing after reading it!

Diary of an 80s Gomputer Geek is available in print format & digital format here:
http://www.amazon.co.uk/Diary-80s-Computer-Geek-Computers-ebook/dp/B00JYGGCTO
http://www.amazon.com/Diary-80s-Computer-Geek-Computers-ebook/dp/B00JYGGCTO

You can also follow it's author Stephen on Twitter here: @sj_howlett  

Wednesday, 9 April 2014

RIP The Ultimate Warrior











You may have grown out of it as you grew older - others still love it, but when we were kids WWF (WWE) Wrestling was a huge part of our childhood!  These guys were heroes, they were full of muscles some were large and some were small but each had charisma and their own style and personality. 

We grew up with these guys bashing the hell out of each other with their fists, chairs and anything that they can get their hands on.

We each had our favourites but nobody can deny that The Ultimate Warrior was everything every childhood wrestling fan wanted. He weighed in at a huge 275 pounds, 6ft 2" tall,  
 had muscles on muscles and with his multi coloured facepaint and over the top intensity he was pure awesomeness. 

Many wrestlers couldn't stand up to his power and strength and he feared nobody! His career peaked when he took on possibly the most iconic wrestler of all time Hulk Hogan at Wrestlemania V1 headlined as the Ultimate Challenge!











In this huge match up the Warrior defeated Hogan for (both WWF Belts) with his trademark Gorrila Press move and then continued to own the ring in a hail of applause and fireworks for sometime after.

The Ultimate Warrior is a WWE icon and hero to many, every child of our generation will have memories running down to the ring at 100 MPH shaking the ropes and striking fear into his opponent, he even beat Andre the Giant in 30 seconds!   Who else could do that!!!

So today just take a minute close your eyes and remember the man from parts unknown!



We will always believe

#RIPWarrior