BACKGROUND TO GAMING FOR NINJA BOXING CREATOR RICHARD PEARSON
My earliest memories of gaming probably go back to the age of 4: playing Ozma Wars on an Arcade table top somewhere in an Australian outback. Friday night dinner at the Boat club in Hervey Bay playing Space Invaders, Galaxian and bootleg Donkey Kong (Crazy Kong). We used to get a lot of bootleg arcade games down-under. We moved around a lot when I was a kid, so I got to see lots of different arcade games & pinball machines in Bowling Alleys & fish 'n chip shops - games were everywhere back then. Williams Flash pinball was definitely my favorite (that thing always seemed to give you replays!) & Moon Patrol and Asteroids were a big deal.
I remember about this time the emulation scene took off and the world of retro exploded underground - these were such amazing times for retro gaming! This is when I really started writing games, because I had some references to study. I chose 80 of my favourite arcade games - starting with Pong - and ending with Capcom Commando & started to write them. I figured that I'd learn the black art by rewriting them in Chronological order. I released Retro Power Pack and about 10 other games on the net back then. I also wrote a 3D multi-user arcade which emulated Donkey Kong, Space Invaders and a few other games running on similar hardware. I had big plans to release this & I even had some support from the emulation community but then the dot-com crash happened and I had to focus on survival.
Next we talk to Richard Pearson about why boxing..Ninja Boxing! and his martial arts inspirations..
Check out some cool video previews here:
GamesYouLoved Preview http://youtu.be/RKd6oCS6RKE
Ninja Boxing! Preview video - 'Trouble Brewing' http://youtu.be/V7YpYlBM2Zw