GamesYouLoved want to create a world where games of every description unlock your memories, open up nostalgic thoughts and bring people together.
With remembering the games you loved when you were younger we hope you can have some great feelings about the good times now!
GamesYouLoved remember Greg Martin as great contributor 80’s and 90’s graphic design and gaming.
In gaming’s infancy the cover was
usually the only thing we had to go on to get any insight into what a videogame was
about. Many a game would be bought on the merit of some brilliantly detailed
fantasy or sci-fi box-art and well designed logo title, and often it would be
infinitely better graphically than the very game it was promoting.
Back in my early days of gaming I
would often pop down to my local games store to browse the various games
available for both the system I owned (Amiga) and other platforms of the time.
I spent a great deal of time as a teen, mooching about in the classic games
outlets, vying for a go on an imported Super Famicon (And rarely did I get a
go!). I consequently spent a lot of time looking at the box-art for games and
this imagery has stuck with me.
As with most media, be it album
covers, film posters, or video cassettes, much of the best early video game art
was hand-drawn, painted or airbrushed. In this was pre-Photoshop era
eye-catching design was crucial if you were to try and stand out in the crowd
(or the on the shelf). One key artist whose art did stand out from the crowd
was Greg martin.
Unfortunately, Greg Martin has recently passed away. He was the man behind box and promo
art for countless classic titles for Sega, Hudson, Capcom and Namco for many
8bit and 16bit platforms. His art has been used for covers for games for such
famous franchises as Sonic, Pac-Man, the Adventure Island series and cartoon
licensed games from Disney and Hanna Barbera.
Early on Martin had worked for
Hanna Barbera's studios, learning the the form and characterisations for their
most famous characters from Flintstones to Yogi Bear, even working in the same
office as a young Seth MacFarlane of Family Guy fame.
Influenced by other illustration
greats such as Frank Frazetta, he would produce beautiful
24 to 30 inch airbrushed paintings that took nearly a week to complete, often
working through the night to meet the tight deadlines demanded by the
distributors. This didn’t seem to compromise the quality of his work.
I feel that we often took the
boxart for granted, overlooking the skill and craft involved in producing
something so integral in selling the product. The graphic artists behind such
imagery are the unsung heroes of retro gaming, giving many of our favourite
retro titles their character and identity; and this is what we remember the
most.
Greg Martin was certainly one
such craftsman. His art, although often regarded as ‘just pop-art’, is
important for us older gamers. His beautifully detailed art is stamped on my
mind reminding me of those days of ‘mooching’, and such reminiscing makes me
smile.
A Life of Gaming by Mike Rouse - Studio Director at Lift London - Microsoft
1982, the first CD is sold in
Japan, the first colour pictures of Venus are sent back from Vanera 13 and Time
Magazine name THE COMPUTER as the man of the year. Gadgets and gizmos are starting
to become common place, VHS players, Walkman, IBM PC, tape recorders, big CRT
colour TVs and the video gaming revolution is in full flow. My dad has quit his
job at IBM in the UK as a programmer and has moved to South Africa to work for
AngloAmerica. He’s in his late 20’s and is the original gadget collector. He’s
also a casual gamer, playing ASCII pinball on his IBM and an old console that
had a PING PONG (Magnavox Odyssey).
I’m five and although I play on both the IBM and Odyssey from time to time I’m
not really into games,I live in a warm
country so I’m out and about on my BMX and playing with my younger brother and
my friends. But its 1982, the year EA, Ultimate Play the Game (Rare) and
MicroProse are formed. This is the year when Shigeru Miyamoto’s Donkey Kong Jr.
is released, Q*Bert, Ms. Pac-Man, Dig Dug, Utopia (the first sim game), Joust,
Robotron: 2084, Tron Arcade (released before the film), Pole Position, Zaxxon,
Xevious and the fabled E.T the Extra-Terrestrial (one of the biggest failures in
the history of video games) are released to gaming audiences at home and in the
arcades. It’s also the year when one of the biggest film licenses in the world
has its first game release, Star Wars: The Empire Strikes Back on the
Intellivision and Atari 2600.
This was a must have game for my dad, so not long after the games release
my dad brought home a brand new Intellivision and a copy of Star Wars. This
console and game changed everything for me. The graphics were amazing and so
was the sound, the console was so easy and convenient to use and it was cartridge
based. Over the next five years our game collection grew, and I played as often
as I was allowed to. I loved playing B-17 Bomber with the Intellivoice, Night
Stalker and Lock ‘N Chase as well as a host of other games. The Intellivision
formed the majority of my gaming experiences, until sometime in 1987 when our
local shopping store got in 2 arcade machines. One I think was Pac-Man the
other was Double Dragon. I can remember going every day after school to the
store to play Double Dragon. I was hooked, consoles no longer held any appeal,
I started to hang-out at the arcades and spent all my pocket money on arcade
machines. I played a ton of games in the arcades and have so many favorites,
allot from the 90s. One that kept me in the arcade for hours was Street Fighter
II it was also the game that brought me back to consoles.
I moved back to the UK when I was 12 in 1989, still getting the majority of
my gaming from the arcades. I had the NES and Master System by this point, both
had great games but there was still nothing like what I could get in the
arcades. Then in early 1994 I got a copy of Street Fighter II: Champion Edition
for my Megadrive. Here was a game that was able to replicate my arcade
experiences with the added convenience of it being in my house. I had fallen in
love with consoles again. As I started to replace visits to the arcades with
more hours on consoles I began looking for new and better experiences across multiple
platforms and this was the beginning of my games collection.
I have a modest collection which could have been quite alot bigger if I
did not sell a large portion of it in 1999 to pay for food and maybe a little
drink while at University. I always kick myself as I think back to the games
and consoles I sold during that period. Snatcher, Suikoden, Panasonic
3DO and all the games, original Game Boy, 100+ boxed SNES games and the list
goes on. It used to be that trying to buy back these lost treasures was
restricted to Ebay and a very few online retailers, but there seems to be a
renaissance in classic and retro gaming. Similar to vinyl records which have
seen their highest sales this year since 1997, the popularity and the
distribution channels for classic and retro gaming are growing. A small number
of boutique stores have sprung up and dedicated online specialists have started
to appear. I love browsing through a store’s inventory of old SNES games and
online specialist offer the choice and subject expertise that Ebay can’t. The
revival of these bricks & mortor and online specialists have become a great
source for my gaming collection.
My collection currently consists
of 784 complete boxed games, 310 digital games on PSN, Live, and Steam, iOS,
Nintendo eShop and Windows. I have a custom built MAME cab with coin-op, custom
art work, Sanwa Bat top sticks, Ultralux lit buttons, 2.1 speakers and custom
lit marquee. There’s probably a couple of thousand games on there, allot them obscure
Japanese beat ‘em ups. I also have 44 consoles, everything from a 2600 to a
Vectrex to a Mega CD mk1 (my favourite console) and nearly every major console
released from 1990 to the very latest next gen. I have a ton of peripherals and
special edition peripherals like the JogCon which came with the Ridge Racer
Type 4. And I have allot gaming paraphernalia and merchandise. The collection
is steadily growing, every week I get something new. Just this week I bought
Rings of Power for the Megadrive. This game was Naughty Dogs first console
game. My passion for gaming goes beyond my collection and my hobby, it is also
my Job. I’ve been creating games for 14 years now starting off as a junior 3D
artist and now as a studio director. I’ve worked for both Sony and Microsoft.
Working in the games industry has allowed me build a truly unique games
collection.
My collection does have the same
games as most other game collections, some rarer than others but I also have
truly unique games and paraphernalia. Working in games has allowed me to meet and
work with my heroes. I’ve had the opportunity to meet and demo my game to
Shigeru Miyamoto who has
signed my 1st run copy of The legend of Zelda for the NES. I’ve
worked with and discussed the finer points of games design with Keiji Inafune
co-creator of Rockman (Megaman in the west). Inafune-san was also kind enough
to sign a custom piece of artwork from one of his games. I have a ton of signed
games from colleagues that have worked on some classic games. Friends have
donated games that were never released, some are sequels or spin offs from some
of the biggest franchises in gaming history. There are the games I’ve made, TIF,
The Getaway, Black Monday, Singstar, Dancestar, Wonderbook all signed by the
teams and a ton of promotional and unique merchandise to go along with them.
There are gold and platinum plaques for those that sold millions of copies. I
co-created PlayStation Home and on the launch of the social gaming service we commissioned
a special artwork plaque created by Michael Place. Michael is one of my
favorite artists, I became a fan after seeing his artwork in the original
WipEout on PlayStation. There are limited edition press packs, toys and figures
that will never be released. I’ve not only collected but have been part of
gaming history. In 2007 at E3 Sony hosted for the first time ever their conference
in a virtual world, PlayStation Home. I was behind the stage with 9 massive PS3
dev kits controlling and directing the virtual show live. It was also fantastic
seeing the PlayStation trophy system go live on every PS3 in the world, having
created the high level direction. And now my studio is about to make gaming
history again, with an original and new universe of characters and stories.
There are people I know that don’t share and don’t understand my love for
games. These people won’t know the great nostalgic feeling you get from playing
classicandretro games, the complete immersion ofnew worlds and stories games give us. Our game collections
contain some of the most compelling stories every written, the most emotional
music ever composed, the most thought provoking artwork ever created and
amazing universes for us to visit and play in. As we study our anthropology
there is no doubt in my mind that gaming is now a part of this. It is ingrained
in popular modern culture and as it goes in popularity so will those that want
to capture its past. A Guest Blog Review by Mike Rouse Studio Director - Lift London www.liftlondon.com/
GamesYouLoved go in the World of Retro Domination in Australia and speak to the team who tell us about their huge passion in life. Retro Games.
Retro Domination Team at PAX AUS 2013
GamesYouLoved So Pete - for those who don't know
you - tell us about why you started Retro Domination?
Pete The idea came about 2 years prior to
starting the site, having worked within the gaming industry for close to 6
years at the time running Console Domination I had always had a strong desire
to expand the site out to cover retro gaming as well.
It wasn’t until late 2011 that I came across a YouTuber called RetroGamerTim
which sparked an idea on how I could expand out the brand which has been
created. Originally Retro Domination was to be a small feature on the current
generation gaming site Console Domination. That was short lived as I was
introduced to a fantastic and dedicated team that have a genuine passion for
pop culture and of course retro gaming.
As the saying goes from there the rest is history and Retro Domination is now a
standalone site and part of the Console Domination Gaming Network.
Tim's MVS Cabinet
GamesYouLoved How did you get involved with Retro
Domination?
Tim: Well prior to RD starting I was doing a few
videos on YouTube on my RetrogamerTim Channel, as id watched a lot of retro
gamers through the years and wanted to give something back to the community.
Oddly Peter
found my videos interesting enough to have them feature on his gaming site,
Console Domination. So for a few months, I’d be tucked away in the lower left
corner of the site with my own little section of Retro Gaming vids.
I was also
invited along to their podcast, and being that I enjoyed gaming podcasts,
relished the opportunity. From that point, we lured in Mark, Daz and Matt and
we drummed the idea of doing a Retro Podcast. Would it work? Would anyone
listen? Will it be a great way for friends to catch up and have a good old yarn
about classic gaming?
Yes, yes
and yes.
Daz's Game Room
Darren: Doing the odd article and helping out with media events for Console
Domination, Peter asked if Tim and I were interested in doing a Retro Podcast
seeing Tim’s YouTube retro videos were doing well. After the first Podcast was
recorded I knew this was I wanted to do.
Mark: Daz and I have been friends since we were but wee lads and we had
known Tim for a couple of years before RD was started. Prior to starting with
the team, I had basically muscled my way on to an episode of the original
Console Domination podcast (via Tim) and was introduced to Pete. I guess he
liked what he heard, because I was then asked back to help out with a Nintendo
E3 special. Fast forward a few months, Pete asked me if I'd be interested in
joining the RD team permanently and the rest is history!
Matt:It
was a combination of my love of retro video games and my friendship with Darren
Borg. Darren introduced me to the owner, Peter Biu and the rest was Retro
history.
Matt's Game Room
GamesYouLoved What are some your highlights of running the
Retro Domination brand?
Darren: Where do I start? Being the Media contact for the site, I get to speak
to many people in the scene. Some of the main highlights include speaking with
Ben Daglish, Jeroen Tel, Andrew Hewson and RyuichiNishizawa (Wonderboy Creator).Hosting the Classic
Console Area at PAX AUS 2013. But the biggest highlight for me is the support
and encouraging words from our fan base. They make it all worth it.
Tim: I could say chatting to “industry legends” or “YouTube heroes”, but
honestly, the thing that’s kept me here, is the friendships I’ve made with the
guys on the team. Chatting at length about the Sega Master System or the Neo
Geo, and seeing the passion that all these guys have is amazing. I mean, we
have a fantastic fan base on Facebook and our podcasts get a lot of hits… but
at the end of the day, the best part is my friends.
Mark's Cabinet
GamesYouLoved Why did you start a podcast and what type of
things do you cover?
Darren: Due to the popularity of retro gaming, Pete thought it would be a great
idea to form a team. We needed a couple more people to join, Mark and Matt were
childhood friends of mine and I knew they would fit in perfectly. We cover
everything from retro gaming, movies, toys, memories as kids and heaps more. We
also have guests on the show consisting of Youtubers and game industry people.
Tim: It’s a medium I’ve always enjoyed, I loved listening to guys like
Radical Rascals or the Operation Killscreen podcasts, and felt it was a
fantastic way to convey our love for classic gaming.
What do we cover? Well
there are currently forty odd episodes so…a lot!
GamesYouLoved What’s the Retro Gaming scene like in
Australia for those outside the country - give us a flavour and insight?
Mark:
One word:
Expensive. Take a game that will sell for $5 in the US and you'll be lucky to
get it for under $20 here. I also find that there is definitely more loyalty to
Sega over Nintendo here (although Nintendo still gets its fair share of love!)
as opposed to the US and there is definitely a ton of love for the vintage
computer scene here too. We seem to mirror Europe more than we do the US.
Tim: It was good back in the day, but in the advent of “YouTube game
hunting pick up frenzy”, it’s made it really costly here.Considering we are a PAL region also, this makes
the prices even higher.
So lately all of my purchases have been off
shore, either from Japan (as I am a bit of a Sega Mark 3 fiend), the UK or
America.So any retro collectors
expecting to come here for a holiday expecting bargains…trust me, they’re cheaper
where you are!
Darren: It’s a double edged sword, first you have serious collectors who
are happy to chat about all things retro, but the worst part are the prices and
what resellers are charging for retro gear is ridiculous. I do purchase my gear
from the UK and USA as it’s still cheaper for me even with shipping on top.
Mick Gordon and Pete
GamesYouLoved Any exciting plans for 2014?
Pete: Last year we co-hosted “The Classic Console
Area” at PAX in Melbourne. This year we are working on bringing fans of the
golden era something much bigger. With planning already under away for the show
that will take place again in Melbourne in late October our aim to showcase the
most impressive display of playing Consoles and more. I can’t go into too much
detail but let’s just say it will feel like you have travelled back to the 80’s
that’s for sure.
GamesYouLoved Tell us about some of the interesting
people you have met on social media?
Matt: We have been fortunate to meet some really
great people: Gregg Hansen from Arcade Impossible, who came to Australia for
PAX 2013! Johnny Millennium (Happy Console Gamer), Rob Man, Billy & Jay aka
The Game Chasers, Bajo and Hex from the Australian ABC TV show ‘Good Game’, Jon
Hare,the founder of Sensible Software,
Andrew Hewson from Hewson Consultants, and Walter Day from Twin Galaxies!
Darren: Where do I start? My C64 heroes Ben Daglish, Jeroen Tel and
Andrew Hewson. Walter Day was a huge honor to have on the show! Meeting Tim
Schafer,Bajo from ABC’s TV Show Good
Game and Mick Gordon (Killer Instinct music creator (Xbox One). I’ve also become
very good friends with fellow retro gamers like Alex from Aus Retro gamer and
Aleks Serblander from Weird and Retro.
Tim: Most notably, Walter Day the founder of Twin Galaxies. He was certainly
a character and one of the few interviewees I was in awe of!
Aside from Mr. Day,
amazing industry guys like Mark “TDK” Knight and the very generous and very
humble Ryuichi Nishizawa (Sega/Westone).
YouTube guys like
Johnny Millennium, Rob Man and Gamester 81 were also fun to chat to, always
interesting to hear how someone else was brought up through the early days of
classic Gaming.
Who’s on my wish list?
Yu Suzuki.
GamesYouLoved Tell us about some of the events you guys
have attended in Australia and even overseas?
Matt: Darren & I were able to attend the Game Masters exhibition Which was held in Melbourne. It was a
celebration of Arcade and gaming through the years and the keynote speaker was
none other than Lucas Arts great Tim Schafer, responsible for some of the best
Adventure games of all time. Of course the highlight light for 2013 was helping
to run the Classic Console gaming area at PAX Australia. Darren & Tim were
also able to attend some media events for THQ and other publishers on behalf of
Console Domination, and team were also able to attend Shadowloo Showdown, an
Australian fighting game tournament that attracts some of the best players in
the world!
Unfortunately, we
haven’t yet had the opportunity to attend any events overseas, but hopefully
2014 will change that!
The Retro Domination Team
GamesYouLoved Who do you guys follow in the retro scene -
any shout outs?
Darren: Big fan and dear friend Gregg Hansen of Arcade Impossible, Johnny Millennium,
Luke Morse, Ausretrogamer , Weird and Retro and GameSack
Matt: I particularly enjoy watching AVGN (aka James Rolfe), Arcade Impossible
with our good friend Gregg Hansen, and I also listen to the Radical Rascals
podcast.
Mark: Locally, our good friend Alex from Aus Retro Gamer, our boys over at
Retrospekt and those cool dudes from Weird & Retro. Otherwise, I'm a big
fan of Luke Morse. His repair videos and game play videos are great and
informative, but I particularly love his Japanese cultural videos too. Of
course, the Johnny & Rob Man from the Happy Console Gamer channel get a big
shout out. Johnny Millennium’s enthusiasm is just too damn infectious! Last,
but certainly not least is the ever so handsome Green Hansen from Arcade
Impossible!
GamesYouLoved What are some of your favorite games of all
time and why?
Tim: Yu Suzuki’s’ Shenmue. It was a game that I loved. You were drawn into
this amazing world with a sense of freedom to explore in gorgeous 3D. Where you
could walk in to a shop and look and pick up every item for sale. It just was,
and still is an absolute treasure of a game, and genre defining too.
Aside from that, I
hold the very early Neo Geo titles close to my heart. I was always impressed by
the graphics, beautiful sprites and larger than life characters. Games such as
Magician Lord, Samurai Showdown, Fatal Fury really blew me away back in the
early 90s.They just seemed a step above
the average Capcom or Konami brawler.
Darren: Of all time, it’s definitely Wonderboy in Monsterland (I own signed
copies of the cart and have a dedicated arcade board) and I’m a big fan of the
Street Fighter series. Many C64 games like Myth, Mayhem in Monsterland,
Creatures 2, Hammerfist and the Last Ninja Series. Shinobi series, Midnight
Resistance, Heavy Barrel, Karnov, Silent Hill, CastlevaniaSymphony of the Night and anything Neo Geo, I
could go on.Atari 2600,C64 and Sega
Mega Drive are my fav platforms of gaming. C64 and 2600 because I grew up
playing them and Sega Mega Drive for the fact it was my next big jump in gaming
and that it felt like I had an arcade in my home.
Mark: The Street Fighter series is number one. The impact that it has had on my life is really hard to
put into words, but I love fighters in general (both 2D & 3D). Prior to
Street Fighter II, i was a huge fan of Final Fight and Double Dragon. Guess I'm
just a fan of animated violence! I’m also very much into World of Warcraft and
have spent countless hours questing, raiding, etc. Finally, I also have a soft
spot for shmups, despite being really lousy at them!
Matt: Wow, hard question! I have always enjoyed adventure games, specifically
from Sierra and LucasArts. Sierra being the pioneers of the text based
adventure game and creating some of the best games of its kind, such as Kings
Quest, Police Quest and the Leisure Suit Larry Series. I also really enjoyed
Maniac Mansion, Loom and the Monkey Island Series. I liken these games to the
“Choose your own Adventure” books, being able to mould the ending based on your
decisions. Even though there was only one ending with these games, it still
felt personalised. Thanks guys - keep up the great work! 'GamesYouLoved Team'